Relay Client
Relay client provides transport layer for Sign, Auth and Chat SDKs. You can configure it once and every SDK will transport protocol messages via same instance of a relay client with only one opened websocket connection. The Relay API can be accessed through the Core Client
- iOS
- Android
Before using Sign or Auth SDK, it is necessary to configure a shared Networking Client instance. Set a project ID generated when starting a project on Reown Cloud and SocketFactory instance.
WalletConnect Swift SDK does not depend on any websocket library. SocketFactory parameter allows you to pass your own implementation of websocket connection.
Here's an example of WebSocketFactory implementation using Starscream v3
import Starscream
extension WebSocket: WebSocketConnecting { }
struct SocketFactory: WebSocketFactory {
func create(with url: URL) -> WebSocketConnecting {
return WebSocket(url: url)
}
}
Please note that if you have made changes to the list of Allowed Domains in the Reown Cloud Dashboard, then you may encounter an error with the connection if you use Starscream or any other socket client. For example, the native implementation of Starscream will use the relay.walletconnect.com
as an Origin
parameter if not provided, which will be missing from the list of Allowed Domains. The solution to this could be the inclusion of the relay.walletconnect.com
in the Allowed Domains, corresponding changes in the socket client implementation, or following changes in the WebSocketFactory
.
Create and register App Group Identifier in Apple Developer Center if needed and provide it during Networking client configuration.
import Starscream
extension WebSocket: WebSocketConnecting { }
struct DefaultSocketFactory: WebSocketFactory {
func create(with url: URL) -> WebSocketConnecting {
var urlRequest = URLRequest(url: url)
urlRequest.addValue("allowed.domain.com", forHTTPHeaderField: "Origin")
return WebSocket(request: urlRequest)
}
}
Networking client configuration
Networking.configure(groupIdentifier: <String>, projectId: <String>, socketFactory: SocketFactory())
groupIdentifier
- App group identifier, created on Apple Developer Center. Enables to share keychain items between the Notify SDK and a UNNotificationServiceExtension to receive and decrypt push notifications.
Web Socket Connection
By default web socket connection is handled internally by the SDK. That means that Web socket will be safely disconnected when apps go to background and it will connect back when app reaches foreground. But if it is not expected for your app and you want to handle socket connection manually you can do it as follows:
- set socketConnectionType for manual
Networking.configure(projectId: <String>, socketFactory: SocketFactory(), socketConnectionType: .manual)
- control socket connection:
try Networking.instance.connect()
try Networking.instance.disconnect()
Web Socket connection control
There are two connection types, Automatic and Manual.
Automatic connection type enables SDK to control web socket connection internally. Meaning, web socket connection is closed when app goes to the background and is opened when app goes to the foreground.
Manual connection type enables developers to control web socket connection.
CoreClient.initialize(projectId = projectId, connectionType = ConnectionType.MANUAL, application = application)
CoreClient.Relay.connect() { error -> /*Error when wrong connection type is in use*/}
CoreClient.Relay.disconnect() { error -> /*Error when wrong connection type is in use*/}